Due to my desire to learn more about character modelling, I decided to model my favourite animal: a stag. In this piece I decided to have a little fun with minimalism. The entire model is created using Cinema 4D with the inclusion of lights for the rendering. I also using Ambient Occlusion to obtain some shadow depth in this one. Once again it is intended to be stylistic and low poly such as it is.
Project completed February 2016