What’s next for CIVR? Well I have some ideas as to how it can improve.
Possible Improvements and Expansions
From the inception of this project I had a vision for a much bigger concept. I knew it would not be plausible to do everything that I had in mind and so I needed to delegate some ideas to being future additions. Some of the extra features I had in mind for this project include:
• Additional Experiments: Having more experiments would do wonders for gamification. Unlocking new experiments and attempting them would give a user more reason to play further
• Additional Labs: Adding different labs would be a fun addition to the game. Allowing the user to unlock and pick from Chemistry labs with different visuals would add to the overall user experience
• Levelling Up: The more the player performs experiments – the more they level up. Achieving the coveted “Master Alchemist” title would inspire further play.
Beyond CIVR, I believe a project like this could be attributed to different kinds of subjects. Mathematics, Biology, Physics, History and much more could benefit hugely from a VR application that puts fun first. Getting young people involved in something is the first step in helping them discover their interests and potential in education.
Virtual Reality draws a lot of attention, not only from those who want to try it out, but from huge companies such as Google, Facebook, Samsung, HTC and more. This in itself shows what kind of potential it can have. With big financial investments going into developing hardware and software for this genre there is room for education to benefit. I believe that it is important to show young people how the sciences and other academic subjects can be fun. Helping young people and students see a new side to topics like Chemistry is hugely important when helping them inspire their interests.